A Degree in Game Programming
Where?
At UAT's campus in Tempe, Arizona.
How Long?
To earn a Bachelor of Science degree: 120 weeks.
To earn an Associate of Science degree: 60 weeks.
When can I start?
Apply anytime.
Classes on UAT's campus start three times a year: September, January and
May.
Tuition
2010 Tuition Fees—Resident
Undergraduate tuition for 2010 is $9,400.00 per semester.
2010 Tuition Fees—UAT-Online
Undergraduate tuition for UAT-Online students for 2010 is $5,400.00 per semester.
A UAT graduate with a major in Game Programming will:
- Master the same languages and software used by the game industry.
- Create game projects with C, C++, DirectX or OpenGL, as well as scripting languages.
- Design projects in game engine creation, animation and rendering.
- Focus on complex subjects such as game AI, interactive scripting and Artificial Life.
- Create projects with industry-standard developer kits for consoles and handhelds.
- Participate in every level of game development, from concept to publishing.
- Graduate with contributions to or as author of at least three complete game projects.
Game Programming Recommended Courses
UAT creates recommended course listings for every major to provide guidance
to students in choosing courses that will appropriately support the described
major. Recommended courses provide foundational knowledge in the discipline
being studied. Students should work with an advisor in making course selections
and when they wish to customize their major.
All course titles are followed by their number of credit hours.
Prerequisites and co-requisites (if any) are listed below course titles.
Recommended - Complete 18 credits minimum:
Recommended - Complete 12 credits minimum:
Recommended - Complete 6 credits minimum:
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