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Game development jobs: What will a degree get me?
Programmer
A programmer can work on the game engine, the Artificial Intelligence
features, the tools, hardware and network. Salaries can range, for those
with 1-2 years of experience, from $55,000 to $70,000. Programmers are
often in high demand in the industry, especially those who are flexible
and can perceive the “big picture.”
Designer
A designer – or artists – can be an animator, 3D artist/modeler or 2D
artist/texturer. Salaries range quite widely, and that doesn’t necessarily
depend on experience. The reason: some designers just have the right look
that is highly sought-after at that moment. Studios will pay big bucks
to entice those designers, regardless of their background and experience.
Level Designer
Though it sounds similar and uses some of the same skills as a designer,
Level Design is a job unto itself. This involves placing and organizing
the structures that make the game world, a feat which is much easier said
than done. To create a design that looks natural but striking, a great
amount of general knowledge is required. Level Designers need to have
some art proficiency, but must also have good spatial awareness, organizational
skills, lightning effects knowledge, and even some familiarity with architecture.
This position can often pay quite well.
Producer/Production Personnel
Production is ensuring that the job gets done in the end, on budget and
on time. Production workers can be anywhere from the producers who conceive
and oversee the entire project time to the office administrators.
With project budgets in the multiple millions of dollars and involving
dozens of programmers and designers, simply organizing the project can
be an incredible challenge. This can involve writing the documentation,
tracking the work and checking the final product for errors.
Audio
An audio artist is in charge of doing the audio engineering, sound effects
design and musical composition. An audio artist could also work with the
production team in recording and editing voice-overs.
Support
Game development teams rely on other departments within their company,
as well as other, smaller firms, to handle the tasks of getting the games
out to the public. That can include marketing, customer support and packaging.
Finally, the gambling industry needs creative and technical people to
create and maintain arcade games, online gambling features and casino
games.
Writer
This is a growing position in the game community. As average team sizes
grow, studio managers realize the need for quality communication skills.
Documentation is a necessary part of any software creation, and games are
certainly no exception. Aside from documentation itself, there is the manual
to write, the story behind the game to design and narrate in an interesting
way. Every speaking character must have a script. As more writers join the
game industry, game plots become more detailed and entertaining, causing
the industry to be taken more seriously as an art and entertainment form. |